Vamp (Painkiller game series)

Vamps are semi-powerful enemies that appear exclusively to Chapter 1. They have the ability to transform into powerful forms on death.

Normal
Normal vamps wear yellow-ish robes that have odd insignias on them. Their faces look mutilated, revealing bone, and they have piercing yellow eyes. This version attacks by throwing shurikens at you from a distance. They can throw several at a time, and they tend to stick to far-off places. However, most of them that DO approach you closely can transform upon death into a giant ogre-like being that wears silver armor and are covered with blood. With this form, its best to freeze-shatter them. They appear exclusively to the Catacombs level.

Proto Vamp
Proto Vamp is the mini-boss encountered at the end of the Catacombs. It cannot be killed by normal means. It looks like a giant version of the normal Vamp (Why they didn't use this for the transformed-vamps and have the transformed model be this is beyond me). It can only be killed by a vampire's one weakness- Light. Shoot out the skylight over the altar and sit at the end. He'll make his way to you, and before he can knock you into the flames, leap away to a small platform to the right. If you did it right, he'll die immediately and the level portal opens. If not, keep trying. He'll die eventually. Also, Proto Vamp can be killed instantly in Demon morph.

Vamp Max
The Vamp Max is a giant Vamp encountered in the Cathedral midway through the level. It looks like a massive version of the transformed Vamps. It attacks by throwing anything convenient at you, like rocks or nearby Psychonuns. It can also grab pillars in the room and literally shake the room for more debris to fall. However, they are not immune to all damage like the Proto Vamp, so wail away on it and it will die soon enough.

Trivia

 * The Vamps don't seem to be consistent in model- The Proto Vamp looks like it should be the transformed version of a normal Vamp, but instead it is a mini-boss. The transformed model also looks like it should be the Proto Vamp instead of the transformed Vamp. Why this was not implemented is unknown.
 * Vamp is short for vampire - just saying
 * Vamp Max's model looks exactly like a transformed Vamp, just super-sized.
 * Like the Zombie Warlords, the Vamps has an unused beta model for both the Vamp and the Transformed Vamp. And unlike the in-game Vamp, the transformed version matches the normal version.